C# 클래스 Zenject.AddToExistingGameObjectComponentProvider

상속: Zenject.AddToGameObjectComponentProviderBase
파일 보기 프로젝트 열기: SMaleck/kick-the-jester

공개 메소드들

메소드 설명
AddToExistingGameObjectComponentProvider ( GameObject gameObject, Zenject.DiContainer container, Type componentType, List extraArguments, object concreteIdentifier, Action instantiateCallback ) : System

보호된 메소드들

메소드 설명
GetGameObject ( Zenject.InjectContext context ) : GameObject

메소드 상세

AddToExistingGameObjectComponentProvider() 공개 메소드

public AddToExistingGameObjectComponentProvider ( GameObject gameObject, Zenject.DiContainer container, Type componentType, List extraArguments, object concreteIdentifier, Action instantiateCallback ) : System
gameObject GameObject
container Zenject.DiContainer
componentType Type
extraArguments List
concreteIdentifier object
instantiateCallback Action
리턴 System

GetGameObject() 보호된 메소드

protected GetGameObject ( Zenject.InjectContext context ) : GameObject
context Zenject.InjectContext
리턴 GameObject