메소드 | 설명 | |
---|---|---|
AccelerometerReadState ( int readings, int maxReadings ) : ReadState | ||
Average ( double a, double b ) : double | ||
AxisFaceShorthand ( int axisIndex ) : object | ||
AxisIndexToName ( int i ) : String | ||
AxisSign ( int x, int y, int z ) : int | ||
AxisToIndex ( int x, int y, int z ) : int | ||
AxisToSide ( int x, int y, int z ) : int | ||
AxisToString ( int x, int y, int z ) : String | ||
AxisToSymbol ( int x, int y, int z ) : uint | ||
AxisToSymbolName ( int x, int y, int z ) : String | ||
AxisXYDirection ( int lastAxisX, int lastAxisY, int axisX, int axisY ) : int | ||
Dot ( double x0, double y0, double z0, double x1, double y1, double z1 ) : double | ||
DotToInt ( double x0, double y0, double z0, double x1, double y1, double z1 ) : int | ||
FormatShort ( short value ) : String | ||
GetAxisGravityVector ( double x, double y, double z, int &xDir, int &yDir, int &zDir ) : void | ||
LoadRecordings ( ) : void | ||
LowPass ( double filtered, double now, double d ) : double | ||
MaxToShort ( double a, double b ) : short | ||
MinToShort ( double a, double b ) : short | ||
Normalise ( double &x, double &y, double &z ) : void | ||
SaveRecordings ( ) : void |
public static AccelerometerReadState ( int readings, int maxReadings ) : ReadState | ||
readings | int | |
maxReadings | int | |
리턴 | ReadState |
public static Average ( double a, double b ) : double | ||
a | double | |
b | double | |
리턴 | double |
public static AxisFaceShorthand ( int axisIndex ) : object | ||
axisIndex | int | |
리턴 | object |
public static AxisToIndex ( int x, int y, int z ) : int | ||
x | int | |
y | int | |
z | int | |
리턴 | int |
public static AxisToSide ( int x, int y, int z ) : int | ||
x | int | |
y | int | |
z | int | |
리턴 | int |
public static AxisToString ( int x, int y, int z ) : String | ||
x | int | |
y | int | |
z | int | |
리턴 | String |
public static AxisToSymbol ( int x, int y, int z ) : uint | ||
x | int | |
y | int | |
z | int | |
리턴 | uint |
public static AxisToSymbolName ( int x, int y, int z ) : String | ||
x | int | |
y | int | |
z | int | |
리턴 | String |
public static AxisXYDirection ( int lastAxisX, int lastAxisY, int axisX, int axisY ) : int | ||
lastAxisX | int | |
lastAxisY | int | |
axisX | int | |
axisY | int | |
리턴 | int |
public static Dot ( double x0, double y0, double z0, double x1, double y1, double z1 ) : double | ||
x0 | double | |
y0 | double | |
z0 | double | |
x1 | double | |
y1 | double | |
z1 | double | |
리턴 | double |
public static DotToInt ( double x0, double y0, double z0, double x1, double y1, double z1 ) : int | ||
x0 | double | |
y0 | double | |
z0 | double | |
x1 | double | |
y1 | double | |
z1 | double | |
리턴 | int |
public static GetAxisGravityVector ( double x, double y, double z, int &xDir, int &yDir, int &zDir ) : void | ||
x | double | |
y | double | |
z | double | |
xDir | int | |
yDir | int | |
zDir | int | |
리턴 | void |
public static LowPass ( double filtered, double now, double d ) : double | ||
filtered | double | |
now | double | |
d | double | |
리턴 | double |
public static MaxToShort ( double a, double b ) : short | ||
a | double | |
b | double | |
리턴 | short |
public static MinToShort ( double a, double b ) : short | ||
a | double | |
b | double | |
리턴 | short |
public static Normalise ( double &x, double &y, double &z ) : void | ||
x | double | |
y | double | |
z | double | |
리턴 | void |