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ResumeLayout ( ) : void |
Call this function if you called SuspendLayout during control value setting.
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SuspendLayout ( ) : void |
Call this function if you want to set several values within the slider, and you don't want consistancy checks until updates are comlete. When done, call ResumeLayout. SuspendLayout basically gives you free reign to set any values into the control you want. Note that it will blow up with bad values later, though!
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TimeSlider ( ) : System |
Constructor for class. Initializes all our internal variables.
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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OnPaint ( PaintEventArgs e ) : void |
OnPaint event. We are kind of tricking the system, because I want to paint on top of the trackbar. The system either wants to draw it all and not send OnPaint events or let me do everything. So, we say I'll-do-it-no-you-do-it-okay-I'll-do-it.
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OnResize ( EventArgs e ) : void |
Resize event
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OnScroll ( EventArgs e ) : void |
When the slider value is changed, we need to update our current value to the correct date representing that position.
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OnValueChanged ( EventArgs e ) : void |
When the slider value is changed, we need to update our current value to the correct date representing that position.
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DateFormat ( System.DateTime dt ) : string |
Turn our date into a string based on the Format value.
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DateFormatAsDate ( System.DateTime dt ) : string |
Turn our date into a string based on the Format value.
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DateFormatAsDuration ( System.DateTime dt ) : string |
Turn our date into a duration string, similar to what QuickTime shows.
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DrawLabels ( ) : void |
Draw the labels and segment panel for our control, and put them in the correct position based on current values.
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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SetCurrentFromIndexChange ( ) : void |
When the puck was changed through user interaction, update our current value and labels based on the new value.
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SetIndexes ( ) : void |
Set min, max and current values within the control. Also calls DrawLabels, so this function pretty much performs all layout within the control.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |