C# 클래스 ZForge.Controls.XPTable.Events.PaintHeaderEventArgs

Provides data for the PaintHeader event
상속: PaintEventArgs
파일 보기 프로젝트 열기: zhuangyy/Motion 1 사용 예제들

공개 메소드들

메소드 설명
PaintHeaderEventArgs ( Graphics g, Column column, Table table, int columnIndex, ColumnHeaderStyle headerStyle, Rectangle headerRect ) : System

Initializes a new instance of the PaintHeaderEventArgs class with the specified graphics, column, table, column index, header style and clipping rectangle

PaintHeaderEventArgs ( Graphics g, Rectangle headerRect ) : System

Initializes a new instance of the PaintHeaderEventArgs class with the specified graphics and clipping rectangle

비공개 메소드들

메소드 설명
SetColumn ( Column column ) : void

SetColumnIndex ( int columnIndex ) : void

SetHeaderRect ( Rectangle headerRect ) : void

SetHeaderStyle ( ColumnHeaderStyle headerStyle ) : void

SetTable ( Table table ) : void

메소드 상세

PaintHeaderEventArgs() 공개 메소드

Initializes a new instance of the PaintHeaderEventArgs class with the specified graphics, column, table, column index, header style and clipping rectangle
public PaintHeaderEventArgs ( Graphics g, Column column, Table table, int columnIndex, ColumnHeaderStyle headerStyle, Rectangle headerRect ) : System
g System.Drawing.Graphics The Graphics used to paint the Column header
column ZForge.Controls.XPTable.Models.Column The Column to be painted
table ZForge.Controls.XPTable.Models.Table The Table the Column's ColumnModel belongs to
columnIndex int The index of the Column in the Table's ColumnModel
headerStyle ColumnHeaderStyle The style of the Column's header
headerRect System.Drawing.Rectangle The Rectangle that represents the rectangle /// in which to paint
리턴 System

PaintHeaderEventArgs() 공개 메소드

Initializes a new instance of the PaintHeaderEventArgs class with the specified graphics and clipping rectangle
public PaintHeaderEventArgs ( Graphics g, Rectangle headerRect ) : System
g System.Drawing.Graphics The Graphics used to paint the Column header
headerRect System.Drawing.Rectangle The Rectangle that represents the rectangle /// in which to paint
리턴 System