메소드 | 설명 | |
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DisplayProvider ( |
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RenderLEM ( int busIndex, int chrsWidth, int chrsHeight, byte devicemem, uint chr, uint pal, bool selectPage1, bool doSprites ) : ITexture |
메소드 | 설명 | |
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GetDataForDeviceIndex ( int busIndex ) : GraphicsDataForDevice |
public DisplayProvider ( |
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spriteBatch | ||
리턴 | System.Collections.Generic |
public RenderLEM ( int busIndex, int chrsWidth, int chrsHeight, byte devicemem, uint chr, uint pal, bool selectPage1, bool doSprites ) : ITexture | ||
busIndex | int | |
chrsWidth | int | |
chrsHeight | int | |
devicemem | byte | |
chr | uint | |
pal | uint | |
selectPage1 | bool | |
doSprites | bool | |
리턴 | ITexture |