메소드 | 설명 | |
---|---|---|
GetDebugDrawShape ( Vector3 &pos, Quaternion &rot, Vector3 &scl ) : DebugDrawShape | ||
GetDistanceToCenter ( Vector3 particlePosition, Vector3 particleVelocity, Vector3 &alongAxis, Vector3 &aroundAxis, Vector3 &awayAxis ) : float | ||
IsPointInside ( Vector3 particlePosition, Vector3 &surfacePoint, Vector3 &surfaceNormal ) : bool | ||
PreUpdateField ( Vector3 position, Quaternion rotation, Vector3 size ) : void |
public abstract GetDebugDrawShape ( Vector3 &pos, Quaternion &rot, Vector3 &scl ) : DebugDrawShape | ||
pos | Vector3 | |
rot | Quaternion | |
scl | Vector3 | |
리턴 | DebugDrawShape |
public abstract GetDistanceToCenter ( Vector3 particlePosition, Vector3 particleVelocity, Vector3 &alongAxis, Vector3 &aroundAxis, Vector3 &awayAxis ) : float | ||
particlePosition | Vector3 | |
particleVelocity | Vector3 | |
alongAxis | Vector3 | |
aroundAxis | Vector3 | |
awayAxis | Vector3 | |
리턴 | float |
public abstract IsPointInside ( Vector3 particlePosition, Vector3 &surfacePoint, Vector3 &surfaceNormal ) : bool | ||
particlePosition | Vector3 | |
surfacePoint | Vector3 | |
surfaceNormal | Vector3 | |
리턴 | bool |
public abstract PreUpdateField ( Vector3 position, Quaternion rotation, Vector3 size ) : void | ||
position | Vector3 | |
rotation | Quaternion | |
size | Vector3 | |
리턴 | void |