C# 클래스 XamlForIphone.UITableView

상속: UIElement
파일 보기 프로젝트 열기: Clancey/XamlForIphone

Private Properties

프로퍼티 타입 설명
ArrangeInternal void
setupEvents void

공개 메소드들

메소드 설명
BeginUpdates ( ) : void
CellAt ( MonoTouch ns ) : MonoTouch.UIKit.UITableViewCell
DeleteRows ( MonoTouch atIndexPaths, MonoTouch withRowAnimation ) : void
DeleteSections ( MonoTouch sections, MonoTouch withRowAnimation ) : void
DequeueReusableCell ( MonoTouch identifier ) : MonoTouch.UIKit.UITableViewCell
DequeueReusableCell ( System identifier ) : MonoTouch.UIKit.UITableViewCell
DeselectRow ( MonoTouch indexPath, System animated ) : void
EndUpdates ( ) : void
IndexPathForCell ( MonoTouch cell ) : MonoTouch.Foundation.NSIndexPath
IndexPathForRowAtPoint ( System point ) : MonoTouch.Foundation.NSIndexPath
InsertRows ( MonoTouch atIndexPaths, MonoTouch withRowAnimation ) : void
InsertSections ( MonoTouch sections, MonoTouch withRowAnimation ) : void
NumberOfRowsInSection ( System section ) : Int32
NumberOfSections ( ) : Int32
RectForFooterInSection ( System section ) : RectangleF
RectForHeaderInSection ( System section ) : RectangleF
RectForRowAtIndexPath ( MonoTouch indexPath ) : RectangleF
RectForSection ( System section ) : RectangleF
ReloadData ( ) : void
ReloadRows ( MonoTouch atIndexPaths, MonoTouch withRowAnimation ) : void
ReloadSectionIndexTitles ( ) : void
ReloadSections ( MonoTouch sections, MonoTouch withRowAnimation ) : void
ScrollToNearestSelected ( MonoTouch atScrollPosition, System animated ) : void
ScrollToRow ( MonoTouch indexPath, MonoTouch atScrollPosition, System animated ) : void
SelectRow ( MonoTouch indexPath, System animated, MonoTouch scrollPosition ) : void
SetEditing ( System editing, System animated ) : void

보호된 메소드들

메소드 설명
CreateHandle ( ) : void

비공개 메소드들

메소드 설명
ArrangeInternal ( Rect finalRect ) : void
setupEvents ( ) : void

메소드 상세

BeginUpdates() 공개 메소드

public BeginUpdates ( ) : void
리턴 void

CellAt() 공개 메소드

public CellAt ( MonoTouch ns ) : MonoTouch.UIKit.UITableViewCell
ns MonoTouch
리턴 MonoTouch.UIKit.UITableViewCell

CreateHandle() 보호된 메소드

protected CreateHandle ( ) : void
리턴 void

DeleteRows() 공개 메소드

public DeleteRows ( MonoTouch atIndexPaths, MonoTouch withRowAnimation ) : void
atIndexPaths MonoTouch
withRowAnimation MonoTouch
리턴 void

DeleteSections() 공개 메소드

public DeleteSections ( MonoTouch sections, MonoTouch withRowAnimation ) : void
sections MonoTouch
withRowAnimation MonoTouch
리턴 void

DequeueReusableCell() 공개 메소드

public DequeueReusableCell ( MonoTouch identifier ) : MonoTouch.UIKit.UITableViewCell
identifier MonoTouch
리턴 MonoTouch.UIKit.UITableViewCell

DequeueReusableCell() 공개 메소드

public DequeueReusableCell ( System identifier ) : MonoTouch.UIKit.UITableViewCell
identifier System
리턴 MonoTouch.UIKit.UITableViewCell

DeselectRow() 공개 메소드

public DeselectRow ( MonoTouch indexPath, System animated ) : void
indexPath MonoTouch
animated System
리턴 void

EndUpdates() 공개 메소드

public EndUpdates ( ) : void
리턴 void

IndexPathForCell() 공개 메소드

public IndexPathForCell ( MonoTouch cell ) : MonoTouch.Foundation.NSIndexPath
cell MonoTouch
리턴 MonoTouch.Foundation.NSIndexPath

IndexPathForRowAtPoint() 공개 메소드

public IndexPathForRowAtPoint ( System point ) : MonoTouch.Foundation.NSIndexPath
point System
리턴 MonoTouch.Foundation.NSIndexPath

InsertRows() 공개 메소드

public InsertRows ( MonoTouch atIndexPaths, MonoTouch withRowAnimation ) : void
atIndexPaths MonoTouch
withRowAnimation MonoTouch
리턴 void

InsertSections() 공개 메소드

public InsertSections ( MonoTouch sections, MonoTouch withRowAnimation ) : void
sections MonoTouch
withRowAnimation MonoTouch
리턴 void

NumberOfRowsInSection() 공개 메소드

public NumberOfRowsInSection ( System section ) : Int32
section System
리턴 System.Int32

NumberOfSections() 공개 메소드

public NumberOfSections ( ) : Int32
리턴 System.Int32

RectForFooterInSection() 공개 메소드

public RectForFooterInSection ( System section ) : RectangleF
section System
리턴 System.Drawing.RectangleF

RectForHeaderInSection() 공개 메소드

public RectForHeaderInSection ( System section ) : RectangleF
section System
리턴 System.Drawing.RectangleF

RectForRowAtIndexPath() 공개 메소드

public RectForRowAtIndexPath ( MonoTouch indexPath ) : RectangleF
indexPath MonoTouch
리턴 System.Drawing.RectangleF

RectForSection() 공개 메소드

public RectForSection ( System section ) : RectangleF
section System
리턴 System.Drawing.RectangleF

ReloadData() 공개 메소드

public ReloadData ( ) : void
리턴 void

ReloadRows() 공개 메소드

public ReloadRows ( MonoTouch atIndexPaths, MonoTouch withRowAnimation ) : void
atIndexPaths MonoTouch
withRowAnimation MonoTouch
리턴 void

ReloadSectionIndexTitles() 공개 메소드

public ReloadSectionIndexTitles ( ) : void
리턴 void

ReloadSections() 공개 메소드

public ReloadSections ( MonoTouch sections, MonoTouch withRowAnimation ) : void
sections MonoTouch
withRowAnimation MonoTouch
리턴 void

ScrollToNearestSelected() 공개 메소드

public ScrollToNearestSelected ( MonoTouch atScrollPosition, System animated ) : void
atScrollPosition MonoTouch
animated System
리턴 void

ScrollToRow() 공개 메소드

public ScrollToRow ( MonoTouch indexPath, MonoTouch atScrollPosition, System animated ) : void
indexPath MonoTouch
atScrollPosition MonoTouch
animated System
리턴 void

SelectRow() 공개 메소드

public SelectRow ( MonoTouch indexPath, System animated, MonoTouch scrollPosition ) : void
indexPath MonoTouch
animated System
scrollPosition MonoTouch
리턴 void

SetEditing() 공개 메소드

public SetEditing ( System editing, System animated ) : void
editing System
animated System
리턴 void