프로퍼티 | 타입 | 설명 | |
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HandleInput | void |
메소드 | 설명 | |
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Draw ( |
Draws the scene.
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Initialize ( ) : void |
Initializes the Scene.
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LoadContent ( ContentManager content ) : void |
Loads the content.
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OnSceneActivated ( ) : void |
Called if the scene is activated.
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Update ( |
Updates the scene.
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메소드 | 설명 | |
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HandleInput ( |
Handles the input.
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public Draw ( |
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spriteBatch | The spriteBatch. | |
gameTime | The GameTime. | |
리턴 | void |
public LoadContent ( ContentManager content ) : void | ||
content | ContentManager | The Content. |
리턴 | void |
public Update ( |
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gameTime | The GameTime. | |
리턴 | void |