메소드 | 설명 | |
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BuildStepRun ( |
메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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AnalzeLink_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void | ||
BackButton_Click ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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LaunchButton_Click ( object sender, EventArgs e ) : void | ||
NextButton_Click ( object sender, EventArgs e ) : void | ||
VerifyLink_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void |
public BuildStepRun ( |
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frame | ||
model | BuildModel | |
리턴 | System |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |