메소드 | 설명 | |
---|---|---|
Resolve ( GameActorPosition target, IAtlas atlas, ITilesetTable table ) : void | ||
UsePickaxe ( GameActor sender ) : World.Atlas |
public Resolve ( GameActorPosition target, IAtlas atlas, ITilesetTable table ) : void | ||
target | GameActorPosition | |
atlas | IAtlas | |
table | ITilesetTable | |
리턴 | void |
public UsePickaxe ( GameActor sender ) : World.Atlas | ||
sender | GameActor | |
리턴 | World.Atlas |