메소드 | 설명 | |
---|---|---|
GetAxis ( GamepadAxis axis ) : int | ||
GetButtonState ( GamepadButton button ) : bool | ||
IsAlive ( ) : bool | ||
SendRumble ( byte left, byte right, int duration ) : void | ||
Stop ( ) : void | ||
XInputController ( int deviceIndex ) : System |
메소드 | 설명 | |
---|---|---|
MonitorThread ( ) : void | ||
SendButtonEvent ( GamepadButton button, bool state ) : void |
public GetButtonState ( GamepadButton button ) : bool | ||
button | GamepadButton | |
리턴 | bool |
public SendRumble ( byte left, byte right, int duration ) : void | ||
left | byte | |
right | byte | |
duration | int | |
리턴 | void |
public XInputController ( int deviceIndex ) : System | ||
deviceIndex | int | |
리턴 | System |