메소드 |
설명 |
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CheckConnection ( String URL ) : bool |
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DownloadCurrentGameVersion ( ) : void |
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InitializeComponent ( ) : void |
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SetUpDirectories ( ) : void |
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StartGameDownload ( ) : void |
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System ( int connectionId, object target ) : void |
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btn_Launch_Click ( object sender, RoutedEventArgs e ) : void |
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wc_DownloadFileCompleted ( object sender, System e ) : void |
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wc_DownloadFileCompletedXML ( object sender, System e ) : void |
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wc_DownloadProgressChanged ( object sender, DownloadProgressChangedEventArgs e ) : void |
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wc_DownloadProgressChangedXML ( object sender, DownloadProgressChangedEventArgs e ) : void |
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