프로퍼티 | 타입 | 설명 | |
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HeroDamage | int | ||
numSup | int |
메소드 | 설명 | |
---|---|---|
Draw ( |
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Hero ( ContentManager content, |
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LoadContent ( int choice ) : void | ||
PlayAttack ( |
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Update ( |
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getDamage ( |
public Draw ( |
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gameTime | ||
spriteBatch | ||
리턴 | void |
public Hero ( ContentManager content, |
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content | ContentManager | |
level | ||
리턴 | System |
public PlayAttack ( |
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gameTime | ||
리턴 | void |
public Update ( |
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gameTime | ||
choice | int | |
리턴 | void |
public getDamage ( |
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gameTime | ||
리턴 | int |