메소드 | 설명 | |
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CreateASimGame ( ) : System |
메소드 | 설명 | |
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Draw ( |
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LoadContent ( ) : void | ||
Update ( |
메소드 | 설명 | |
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FileManager_OnHundredPercentCompleted ( ) : void |
Filemanager was initialized!
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M_Graphics_DeviceCreated ( object sender, |
protected Draw ( |
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gameTime | ||
리턴 | void |
protected Update ( |
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gameTime | ||
리턴 | void |