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MainForm ( ) : System | ||
RenderEntityOverCursor ( Engine.Camera camera ) : void | ||
UpdateVolume ( ) : void | ||
renderTargetUserControl1_Render ( Engine.Camera camera ) : void | ||
renderTargetUserControl1_RenderUI ( GuiRenderer renderer ) : void |
메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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GetMapCamera ( ) : MapCamera | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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MainForm_FormClosed ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void | ||
MainForm_Load ( object sender, |
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buttonAdditionalForm_Click ( object sender, |
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buttonCreateBox_Click ( object sender, |
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buttonExit_Click ( object sender, |
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buttonShowUI_Click ( object sender, |
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trackBarVolume_Scroll ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public RenderEntityOverCursor ( Engine.Camera camera ) : void | ||
camera | Engine.Camera | |
리턴 | void |
public renderTargetUserControl1_Render ( Engine.Camera camera ) : void | ||
camera | Engine.Camera | |
리턴 | void |
public renderTargetUserControl1_RenderUI ( GuiRenderer renderer ) : void | ||
renderer | GuiRenderer | |
리턴 | void |