C# 클래스 WindowsAppExample.MainForm

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: DarrenHassan/GDM4242-GroupD

공개 메소드들

메소드 설명
MainForm ( ) : System
RenderEntityOverCursor ( Engine.Camera camera ) : void
UpdateVolume ( ) : void
renderTargetUserControl1_Render ( Engine.Camera camera ) : void
renderTargetUserControl1_RenderUI ( GuiRenderer renderer ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
GetMapCamera ( ) : MapCamera
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

MainForm_FormClosed ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void
MainForm_Load ( object sender, EventArgs e ) : void
buttonAdditionalForm_Click ( object sender, EventArgs e ) : void
buttonCreateBox_Click ( object sender, EventArgs e ) : void
buttonExit_Click ( object sender, EventArgs e ) : void
buttonShowUI_Click ( object sender, EventArgs e ) : void
trackBarVolume_Scroll ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

MainForm() 공개 메소드

public MainForm ( ) : System
리턴 System

RenderEntityOverCursor() 공개 메소드

public RenderEntityOverCursor ( Engine.Camera camera ) : void
camera Engine.Camera
리턴 void

UpdateVolume() 공개 메소드

public UpdateVolume ( ) : void
리턴 void

renderTargetUserControl1_Render() 공개 메소드

public renderTargetUserControl1_Render ( Engine.Camera camera ) : void
camera Engine.Camera
리턴 void

renderTargetUserControl1_RenderUI() 공개 메소드

public renderTargetUserControl1_RenderUI ( GuiRenderer renderer ) : void
renderer GuiRenderer
리턴 void