C# 클래스 WaveEngine.Components.Transitions.UncoverTransition

Transition effect where the next screenContext cover the current screenContext
상속: ScreenTransition
파일 보기 프로젝트 열기: WaveEngine/Components 1 사용 예제들

공개 메소드들

메소드 설명
UncoverTransition ( System.TimeSpan duration, EffectOptions effect ) : System

Initializes a new instance of the UncoverTransition class.

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Releases unmanaged and - optionally - managed resources.

Draw ( System.TimeSpan gameTime ) : void

Draws the specified game time.

Initialize ( ) : void

Initializes this instance.

Update ( System.TimeSpan gameTime ) : void

Updates the specified game time.

메소드 상세

Dispose() 보호된 메소드

Releases unmanaged and - optionally - managed resources.
protected Dispose ( bool disposing ) : void
disposing bool true to release both managed and unmanaged resources; false to release only unmanaged resources.
리턴 void

Draw() 보호된 메소드

Draws the specified game time.
protected Draw ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The game time.
리턴 void

Initialize() 보호된 메소드

Initializes this instance.
protected Initialize ( ) : void
리턴 void

UncoverTransition() 공개 메소드

Initializes a new instance of the UncoverTransition class.
public UncoverTransition ( System.TimeSpan duration, EffectOptions effect ) : System
duration System.TimeSpan The duration.
effect EffectOptions The effect.
리턴 System

Update() 보호된 메소드

Updates the specified game time.
protected Update ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The game time.
리턴 void