메소드 | 설명 | |
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Draw ( System.TimeSpan gameTime ) : void |
Draws the text
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메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Disposes the text control
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DrawDebugLines ( ) : void |
Draws the debug lines
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Initialize ( ) : void |
Initializes the instance.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | If it's disposing |
리턴 | void |
public Draw ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The ellapsed gameTime |
리턴 | void |