C# 클래스 WaveEngine.Components.GameActions.WaitGameAction

A game action to wait for a time
상속: GameAction
파일 보기 프로젝트 열기: WaveEngine/Components

공개 메소드들

메소드 설명
WaitGameAction ( IGameAction parent, System.TimeSpan duration ) : System

Initializes a new instance of the WaitGameAction class.

WaitGameAction ( System.TimeSpan duration, Scene scene = null ) : System

Initializes a new instance of the WaitGameAction class.

보호된 메소드들

메소드 설명
PerformCancel ( ) : void

Perform cancel

PerformRun ( ) : void

Perform Run actions

PerformSkip ( ) : bool

Skip the action

비공개 메소드들

메소드 설명
TimerCompleted ( ) : void

The timer has been fired

메소드 상세

PerformCancel() 보호된 메소드

Perform cancel
protected PerformCancel ( ) : void
리턴 void

PerformRun() 보호된 메소드

Perform Run actions
protected PerformRun ( ) : void
리턴 void

PerformSkip() 보호된 메소드

Skip the action
protected PerformSkip ( ) : bool
리턴 bool

WaitGameAction() 공개 메소드

Initializes a new instance of the WaitGameAction class.
public WaitGameAction ( IGameAction parent, System.TimeSpan duration ) : System
parent IGameAction The parent action
duration System.TimeSpan The duration of the action
리턴 System

WaitGameAction() 공개 메소드

Initializes a new instance of the WaitGameAction class.
public WaitGameAction ( System.TimeSpan duration, Scene scene = null ) : System
duration System.TimeSpan The duration of the action
scene Scene The scene.
리턴 System