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ViewCamera3DBehavior ( System.Vector3 lookAt ) : System |
Initializes a new instance of the ViewCamera3DBehavior class.
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메소드 | 설명 | |
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DefaultValues ( ) : void |
Sets default values for this instance.
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Initialize ( ) : void |
Performs further custom initialization for this instance. By default this method does nothing. |
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Update ( System.TimeSpan gameTime ) : void |
Manage the touch state input when dragging to calculate delta, phi and theta angles This method will not be executed if the Component, or the Entity owning it are not |
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UpdateCameraPosition ( ) : void |
Calculates the new camera Position relative to the initial position and lookAt
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protected Update ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The game time. |
리턴 | void |
public ViewCamera3DBehavior ( System.Vector3 lookAt ) : System | ||
lookAt | System.Vector3 | The look at |
리턴 | System |