프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AnimationSequenceLookupTable | List |
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AnimationSequences | List |
||
Bones | List |
||
ColourAnimations | List |
||
GlobalSequenceTimestamps | List |
||
Header | |||
KeyedBoneLookupTable | List |
||
LODViews | List |
||
Name | string | ||
PlayableAnimationLookupTable | List |
||
RenderFlags | List |
||
TextureLookupTable | List |
||
TextureUnitLookupTable | List |
||
Textures | List |
||
TransparencyAnimations | List |
||
TransparencyLookupTable | List |
||
UVAnimations | List |
||
Vertices | List |
메소드 | 설명 | |
---|---|---|
Dispose ( ) : void |
Releases all resource used by the Warcraft.MDX.MDX object. Call Dispose when you are finished using the Warcraft.MDX.MDX. The Dispose method leaves the Warcraft.MDX.MDX in an unusable state. After calling Dispose, you must release all references to the Warcraft.MDX.MDX so the garbage collector can reclaim the memory that the Warcraft.MDX.MDX was occupying. |
|
MDX ( Stream MDXStream ) : System |
메소드 | 설명 | |
---|---|---|
PeekFlags ( |
||
PeekFormat ( |