메소드 | 설명 | |
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AddFrame ( |
Adds a frame.
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AddFrame ( |
Adds a frame with a certain duration.
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AddFrameAt ( |
Adds the frame with a certain duration at.
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AddFrameAt ( |
Adds the frame at.
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AddOffset ( float offsetMS ) : void | ||
Animation ( string name ) : System |
Initializes a new instance of the Animation class.
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Animation ( string name, |
Initializes a new non repeating instance of the Animation class.
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Reset ( ) : void |
Resets this instance.
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Update ( |
Updates the animation with the specified game time.
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public AddFrame ( |
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frame | The frame. | |
리턴 | void |
public AddFrame ( |
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frame | The frame. | |
duration | float | The duration. |
리턴 | void |
public AddFrameAt ( |
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frame | The frame. | |
duration | float | The duration. |
position | int | The position. |
리턴 | void |
public AddFrameAt ( |
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frame | The frame. | |
position | int | The position. |
리턴 | void |
public Animation ( string name, |
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name | string | The name. |
followUp | The follow up animation. | |
리턴 | System |
public Update ( |
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gameTime | The game time. | |
리턴 | void |