메소드 | 설명 | |
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Dispose ( ) : void |
Override to clean up any resource used.
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Init ( |
Called when the scene is being initialized.
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Load ( ) : void |
Called when all resources have been loaded.
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Pause ( ) : void |
Called when the game is paused.
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Resume ( ) : void |
Called when the game is resumed from pause.
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Update ( System.Html.Media.Graphics.CanvasContext2D context ) : void |
Called at each iterarion.
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public abstract Init ( |
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level | The game scene that this instance is attached to | |
리턴 | void |
public abstract Update ( System.Html.Media.Graphics.CanvasContext2D context ) : void | ||
context | System.Html.Media.Graphics.CanvasContext2D | |
리턴 | void |