프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Ship |
메소드 | 설명 | |
---|---|---|
Dispose ( ) : void | ||
GetAbsoluteGunPosition ( ) : Vtj.Gaming.Vector2D | ||
GetAbsoluteMissileBayPosition ( ) : Vtj.Gaming.Vector2D | ||
Init ( |
||
Load ( ) : void | ||
Ship_AnimationCompleted ( object source, |
||
SpeedUp ( ) : void | ||
Update ( System.Html.Media.Graphics.CanvasContext2D context ) : void |
public GetAbsoluteGunPosition ( ) : Vtj.Gaming.Vector2D | ||
리턴 | Vtj.Gaming.Vector2D |
public GetAbsoluteMissileBayPosition ( ) : Vtj.Gaming.Vector2D | ||
리턴 | Vtj.Gaming.Vector2D |
public Ship_AnimationCompleted ( object source, |
||
source | object | |
e | ||
리턴 | void |
public Update ( System.Html.Media.Graphics.CanvasContext2D context ) : void | ||
context | System.Html.Media.Graphics.CanvasContext2D | |
리턴 | void |