프로퍼티 | 타입 | 설명 | |
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reactive | bool | ||
x | float |
메소드 | 설명 | |
---|---|---|
Point3 ( Signal |
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Point3 ( float x, float y, float z, bool reactive = false ) : System | ||
crossproduct ( |
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move ( |
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render ( ) : List |
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update ( float currentTime ) : void |
public Point3 ( Signal |
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xs | Signal |
|
ys | Signal |
|
zs | Signal |
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리턴 | System |
public Point3 ( float x, float y, float z, bool reactive = false ) : System | ||
x | float | |
y | float | |
z | float | |
reactive | bool | |
리턴 | System |