메소드 | 설명 | |
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MarbleTexture ( String color1, String color2, float turbulence = .7f, Signal |
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render ( ) : List |
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update ( float time ) : void |
public MarbleTexture ( String color1, String color2, float turbulence = .7f, Signal |
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color1 | String | |
color2 | String | |
turbulence | float | |
rturbulence | Signal |
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scale | float | |
rscale | Signal |
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reactive | bool | |
리턴 | System |