메소드 | 설명 | |
---|---|---|
GetEnemyPoints ( bool dynamic = true ) : List |
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GetSmartQPosition ( ) : Vector3 | ||
IsGoodEndPosition ( this position ) : bool | ||
IsSafe ( this position, bool noQIntoEnemiesCheck = false ) : bool |
public static GetEnemyPoints ( bool dynamic = true ) : List |
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dynamic | bool | |
리턴 | List |
public static IsGoodEndPosition ( this position ) : bool | ||
position | this | |
리턴 | bool |
public static IsSafe ( this position, bool noQIntoEnemiesCheck = false ) : bool | ||
position | this | |
noQIntoEnemiesCheck | bool | |
리턴 | bool |