메소드 | 설명 | |
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GetSelectedPosition ( System.Vector3 pos, float range, int type ) : System.Vector3 | ||
OnLoad ( ) : void |
메소드 | 설명 | |
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GameObject_OnCreate ( GameObject sender, |
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Obj_AI_Base_OnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
OnEnemyGapcloser ( |
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OnInterruptableTarget ( Obj_AI_Hero sender, LeagueSharp.Common.Interrupter2 args ) : void |
public static GetSelectedPosition ( System.Vector3 pos, float range, int type ) : System.Vector3 | ||
pos | System.Vector3 | |
range | float | |
type | int | |
리턴 | System.Vector3 |