메소드 | 설명 | |
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AddOnActiveBindingChangeListener ( ActiveChangeHandler functionToCall, SteamVR_Input_Sources inputSource ) : void |
Executes a function when the active state of this action (with the specified inputSource) changes. This happens when the action is bound or unbound
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AddOnActiveChangeListener ( ActiveChangeHandler functionToCall, SteamVR_Input_Sources inputSource ) : void |
Executes a function when the *functional* active state of this action (with the specified inputSource) changes. This happens when the action is bound or unbound, or when the ActionSet changes state.
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AddOnAxisListener ( AxisHandler functionToCall, SteamVR_Input_Sources inputSource ) : void |
Executes a function when the float value of the action is non-zero.
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AddOnChangeListener ( ChangeHandler functionToCall, SteamVR_Input_Sources inputSource ) : void |
Executes a function when the axis changes by more than the specified changeTolerance
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AddOnUpdateListener ( UpdateHandler functionToCall, SteamVR_Input_Sources inputSource ) : void |
Executes a function when the state of this action (with the specified inputSource) is updated.
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GetAxis ( SteamVR_Input_Sources inputSource ) : float |
The current float value of the action
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GetAxisDelta ( SteamVR_Input_Sources inputSource ) : float |
The float value difference between this update and the previous update.
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GetLastAxis ( SteamVR_Input_Sources inputSource ) : float |
The float value of the action from the previous update.
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GetLastAxisDelta ( SteamVR_Input_Sources inputSource ) : float |
The float value difference between the previous update and update before that.
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ISerializationCallbackReceiver ( ) : void | ||
RemoveOnActiveBindingChangeListener ( ActiveChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void |
Stops executing the function setup by the corresponding AddListener
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RemoveOnActiveChangeListener ( ActiveChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void |
Stops executing a function when the *functional* active state of this action (with the specified inputSource) changes. This happens when the action is bound or unbound, or when the ActionSet changes state.
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RemoveOnAxisListener ( AxisHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void |
Stops executing the function setup by the corresponding AddListener
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RemoveOnChangeListener ( ChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void |
Stops executing the function setup by the corresponding AddListener
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RemoveOnUpdateListener ( UpdateHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void |
Stops executing the function setup by the corresponding AddListener
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SteamVR_Action_Single ( ) : System |
public AddOnActiveBindingChangeListener ( ActiveChangeHandler functionToCall, SteamVR_Input_Sources inputSource ) : void | ||
functionToCall | ActiveChangeHandler | A local function that receives the boolean action who's active state changes and the corresponding input source |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public AddOnActiveChangeListener ( ActiveChangeHandler functionToCall, SteamVR_Input_Sources inputSource ) : void | ||
functionToCall | ActiveChangeHandler | A local function that receives the boolean action who's active state changes and the corresponding input source |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public AddOnAxisListener ( AxisHandler functionToCall, SteamVR_Input_Sources inputSource ) : void | ||
functionToCall | AxisHandler | A local function that receives the boolean action who's state has changed, the corresponding input source, and the new value |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public AddOnChangeListener ( ChangeHandler functionToCall, SteamVR_Input_Sources inputSource ) : void | ||
functionToCall | ChangeHandler | A local function that receives the boolean action who's state has changed, the corresponding input source, and the new value |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public AddOnUpdateListener ( UpdateHandler functionToCall, SteamVR_Input_Sources inputSource ) : void | ||
functionToCall | UpdateHandler | A local function that receives the boolean action who's state has changed, the corresponding input source, and the new value |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public GetAxis ( SteamVR_Input_Sources inputSource ) : float | ||
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | float |
public GetAxisDelta ( SteamVR_Input_Sources inputSource ) : float | ||
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | float |
public GetLastAxis ( SteamVR_Input_Sources inputSource ) : float | ||
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | float |
public GetLastAxisDelta ( SteamVR_Input_Sources inputSource ) : float | ||
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | float |
public RemoveOnActiveBindingChangeListener ( ActiveChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void | ||
functionToStopCalling | ActiveChangeHandler | The local function that you've setup to receive update events |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public RemoveOnActiveChangeListener ( ActiveChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void | ||
functionToStopCalling | ActiveChangeHandler | The local function that you've setup to receive update events |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public RemoveOnAxisListener ( AxisHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void | ||
functionToStopCalling | AxisHandler | The local function that you've setup to receive update events |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public RemoveOnChangeListener ( ChangeHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void | ||
functionToStopCalling | ChangeHandler | The local function that you've setup to receive on change events |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |
public RemoveOnUpdateListener ( UpdateHandler functionToStopCalling, SteamVR_Input_Sources inputSource ) : void | ||
functionToStopCalling | UpdateHandler | The local function that you've setup to receive update events |
inputSource | SteamVR_Input_Sources | The device you would like to get data from. Any if the action is not device specific. |
리턴 | void |