메소드 |
설명 |
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Awake ( ) : void |
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BeginInteraction ( VRIInteractable interactable ) : void |
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DoSetDeviceIndex ( int index ) : IEnumerator |
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FixedUpdate ( ) : void |
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InitializeController ( ) : void |
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OnTriggerEnter ( Collider collider ) : void |
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OnTriggerExit ( Collider collider ) : void |
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OnTriggerStay ( Collider collider ) : void |
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PickupClosest ( ) : void |
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SetDeviceIndex ( int index ) : void |
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SetNontriggerState ( bool state ) : void |
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SetTriggerState ( bool state ) : void |
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SetVisibility ( VisibilityLevel visibility ) : void |
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Update ( ) : void |
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UpdateVisibilityAndColliders ( ) : void |
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