메소드 | 설명 | |
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GetSkookumScriptModuleNames ( string PluginOrProjectRootDirectory, bool AddSkookumScriptRuntime = true ) : List |
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SkookumScriptRuntime ( UnrealBuildTool.TargetInfo Target ) : System.Collections.Generic |
public static GetSkookumScriptModuleNames ( string PluginOrProjectRootDirectory, bool AddSkookumScriptRuntime = true ) : List |
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PluginOrProjectRootDirectory | string | |
AddSkookumScriptRuntime | bool | |
리턴 | List |
public SkookumScriptRuntime ( UnrealBuildTool.TargetInfo Target ) : System.Collections.Generic | ||
Target | UnrealBuildTool.TargetInfo | |
리턴 | System.Collections.Generic |