C# 클래스 Universe.Services.Scheduler

상속: Universe.Framework.Services.ConnectorBase, IScheduleService, IService
파일 보기 프로젝트 열기: Virtual-Universe/Virtual-Universe

공개 프로퍼티들

프로퍼티 타입 설명
EventManager Universe.Framework.Services.ClassHelpers.Other.UniverseEventManager

공개 메소드들

메소드 설명
FinishedStartup ( ) : void

All modules have started up and it is ready to run

Initialize ( IConfigSource config, IRegistryCore registry ) : void

Set up and register the module

Start ( IConfigSource config, IRegistryCore registry ) : void

Load other IService modules now that this is set up

비공개 메소드들

메소드 설명
Exist ( string scdID ) : bool
Get ( string ID ) : SchedulerItem
Get ( string scheduleFor, string fireFunction ) : SchedulerItem
GetFunctionItem ( string fireFunction ) : SchedulerItem
RemoveFireFunction ( string identifier ) : void
RemoveID ( string id ) : void
Save ( SchedulerItem I ) : string

메소드 상세

FinishedStartup() 공개 메소드

All modules have started up and it is ready to run
public FinishedStartup ( ) : void
리턴 void

Initialize() 공개 메소드

Set up and register the module
public Initialize ( IConfigSource config, IRegistryCore registry ) : void
config IConfigSource Config file
registry IRegistryCore Place to register the modules into
리턴 void

Start() 공개 메소드

Load other IService modules now that this is set up
public Start ( IConfigSource config, IRegistryCore registry ) : void
config IConfigSource Config file
registry IRegistryCore Place to register and retrieve module interfaces
리턴 void

프로퍼티 상세

EventManager 공개적으로 프로퍼티

public UniverseEventManager,Universe.Framework.Services.ClassHelpers.Other EventManager
리턴 Universe.Framework.Services.ClassHelpers.Other.UniverseEventManager