메소드 | 설명 | |
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AddPos ( Coord v ) : void | ||
AddPos ( float x, float y, float z ) : void | ||
AddRot ( |
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AddValue2FaceNormalIndices ( int num ) : void | ||
AddValue2FaceVertexIndices ( int num ) : void | ||
Copy ( ) : |
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Copy ( bool needFaces ) : |
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DumpRaw ( string path, string name, string title ) : void | ||
FlipNormals ( ) : void |
Changes order of the vertex indices and negates the center vertex normal. Does not alter vertex normals of radial vertices
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MakeFaceUVs ( ) : void | ||
Profile ( ) : System | ||
Profile ( int sides, float profileStart, float profileEnd, float hollow, int hollowSides, bool createFaces, bool calcVertexNormals ) : System | ||
Scale ( float x, float y ) : void |