C# 클래스 Universe.Physics.BulletSPlugin.BSConstraintSlider

상속: BSConstraint
파일 보기 프로젝트 열기: Virtual-Universe/Virtual-Universe

공개 메소드들

메소드 설명
BSConstraintSlider ( BulletWorld world, BulletBody obj1, BulletBody obj2, Vector3 frameInAloc, Quaternion frameInArot, Vector3 frameInBloc, Quaternion frameInBrot, bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies ) : OpenMetaverse

메소드 상세

BSConstraintSlider() 공개 메소드

public BSConstraintSlider ( BulletWorld world, BulletBody obj1, BulletBody obj2, Vector3 frameInAloc, Quaternion frameInArot, Vector3 frameInBloc, Quaternion frameInBrot, bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies ) : OpenMetaverse
world BulletWorld
obj1 BulletBody
obj2 BulletBody
frameInAloc Vector3
frameInArot Quaternion
frameInBloc Vector3
frameInBrot Quaternion
useLinearReferenceFrameA bool
disableCollisionsBetweenLinkedBodies bool
리턴 OpenMetaverse