프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_collectingStats | bool |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_Scene | IScene | ||
m_currentPhysicsStats | PhysicsStats>.Dictionary | ||
m_lastPhysicsStats | PhysicsStats>.Dictionary | ||
m_lastUpdated | System.DateTime | ||
m_physicsStatTimer | |||
m_waitingForCollectionOfStats | int |
메소드 | 설명 | |
---|---|---|
AddPhysicsStats ( UUID RegionID, |
||
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
Initialize ( IConfigSource source ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void |
메소드 | 설명 | |
---|---|---|
CurrentPhysicsStatsCommand ( IScene scene, string cmd ) : void | ||
DumpStatsToConsole ( IScene scene, PhysicsStats stats ) : void | ||
PhysicsProfilerCommand ( IScene scene, string cmd ) : void | ||
PhysicsStatsCommand ( IScene scene, string cmd ) : void | ||
PhysicsStatsHeartbeat ( object sender, System.Timers.ElapsedEventArgs e ) : void | ||
StartThread ( object scenes ) : void |
public AddPhysicsStats ( UUID RegionID, |
||
RegionID | UUID | |
scene | ||
리턴 | void |
protected CurrentPhysicsStatsCommand ( IScene scene, string cmd ) : void | ||
scene | IScene | |
cmd | string | |
리턴 | void |
protected DumpStatsToConsole ( IScene scene, PhysicsStats stats ) : void | ||
scene | IScene | |
stats | PhysicsStats | |
리턴 | void |
protected PhysicsProfilerCommand ( IScene scene, string cmd ) : void | ||
scene | IScene | |
cmd | string | |
리턴 | void |
protected PhysicsStatsCommand ( IScene scene, string cmd ) : void | ||
scene | IScene | |
cmd | string | |
리턴 | void |
protected PhysicsStatsHeartbeat ( object sender, System.Timers.ElapsedEventArgs e ) : void | ||
sender | object | |
e | System.Timers.ElapsedEventArgs | |
리턴 | void |
protected Dictionary |
||
리턴 | PhysicsStats>.Dictionary |
protected Timer,System.Timers m_physicsStatTimer | ||
리턴 |