메소드 | 설명 | |
---|---|---|
AddTime ( int value ) : void | ||
GetFriendlyValue ( ) : string | ||
GetInterfaceName ( ) : string | ||
GetName ( ) : string | ||
GetValue ( ) : double | ||
ResetStats ( ) : void | ||
SleepFrameMonitor ( IScene scene ) : Universe.Framework.Modules |
public SleepFrameMonitor ( IScene scene ) : Universe.Framework.Modules | ||
scene | IScene | |
리턴 | Universe.Framework.Modules |