프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_Database | IInventoryData | ||
m_assetTypes | AssetType>.Dictionary | ||
m_registry | IRegistryCore | ||
m_service | ILibraryService |
메소드 | 설명 | |
---|---|---|
LoadLibrary ( ILibraryService service, IConfigSource source, IRegistryCore registry ) : void |
메소드 | 설명 | |
---|---|---|
AddDefaultAssetTypes ( ) : void | ||
FixParent ( UUID ID, IScene m_MockScene, UUID LibraryRootID ) : void | ||
FixPerms ( |
||
LoadLibraries ( string iarFileName ) : void |
Use the asset set information at path to load assets
|
|
TraverseFolders ( UUID ID, IScene m_MockScene ) : void |
메소드 | 설명 | |
---|---|---|
GetInventoryPathFromName ( string name ) : string |
protected FixParent ( UUID ID, IScene m_MockScene, UUID LibraryRootID ) : void | ||
ID | UUID | |
m_MockScene | IScene | |
LibraryRootID | UUID | |
리턴 | void |
protected FixPerms ( |
||
node | ||
리턴 | void |
protected LoadLibraries ( string iarFileName ) : void | ||
iarFileName | string | |
리턴 | void |
public LoadLibrary ( ILibraryService service, IConfigSource source, IRegistryCore registry ) : void | ||
service | ILibraryService | |
source | IConfigSource | |
registry | IRegistryCore | |
리턴 | void |
protected TraverseFolders ( UUID ID, IScene m_MockScene ) : void | ||
ID | UUID | |
m_MockScene | IScene | |
리턴 | void |