메소드 | 설명 | |
---|---|---|
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
DeserializeGroupFromXml2 ( byte xml, IScene scene ) : ISceneEntity | ||
DeserializeGroupFromXml2 ( string xmlString, IScene scene ) : ISceneEntity | ||
Initialize ( IConfigSource source ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
SerializeGroupToXml2 ( ISceneEntity grp ) : string |
public DeserializeGroupFromXml2 ( byte xml, IScene scene ) : ISceneEntity | ||
xml | byte | |
scene | IScene | |
리턴 | ISceneEntity |
public DeserializeGroupFromXml2 ( string xmlString, IScene scene ) : ISceneEntity | ||
xmlString | string | |
scene | IScene | |
리턴 | ISceneEntity |
public SerializeGroupToXml2 ( ISceneEntity grp ) : string | ||
grp | ISceneEntity | |
리턴 | string |