메소드 | 설명 | |
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Copy ( ) : IScriptApi | ||
Dispose ( ) : void | ||
Initialize ( IScriptModulePlugin scriptEngine, ISceneChildEntity host, uint localID, UUID itemID, |
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InitializeLifetimeService ( ) : Object | ||
botAddTag ( string bot, string tag ) : void | ||
botCreateBot ( string firstName, string lastName, string appearanceToClone, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 startPos ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
botFollowAvatar ( string bot, string avatarName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat startFollowDistance, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat endFollowDistance ) : void | ||
botGetBotsWithTag ( string tag ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
botGetWaitingTime ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger waitTime ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | ||
botPauseMovement ( string bot ) : void | ||
botRemoveBot ( string bot ) : void | ||
botRemoveBotsWithTag ( string tag ) : void | ||
botResumeMovement ( string bot ) : void | ||
botSendChatMessage ( string bot, string message, int channel, int sayType ) : void | ||
botSendIM ( string bot, string user, string message ) : void | ||
botSetMap ( string keyOfBot, Universe.ScriptEngine.VirtualScript.LSL_Types.list positions, Universe.ScriptEngine.VirtualScript.LSL_Types.list movementType, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger flags ) : void | ||
botSetRot ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rotation ) : void | ||
botSetShouldFly ( string keyOfBot, int ShouldFly ) : void | ||
botSetSpeed ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString bot, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat SpeedModifier ) : void | ||
botSitObject ( string bot, string objectID, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 offset ) : void | ||
botStandUp ( string bot ) : void | ||
botStopFollowAvatar ( string bot ) : void | ||
botTouchObject ( string bot, string objectID ) : void |
public Initialize ( IScriptModulePlugin scriptEngine, ISceneChildEntity host, uint localID, UUID itemID, |
||
scriptEngine | IScriptModulePlugin | |
host | ISceneChildEntity | |
localID | uint | |
itemID | UUID | |
module | ||
리턴 | void |
public botCreateBot ( string firstName, string lastName, string appearanceToClone, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 startPos ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
firstName | string | |
lastName | string | |
appearanceToClone | string | |
startPos | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
리턴 | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public botFollowAvatar ( string bot, string avatarName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat startFollowDistance, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat endFollowDistance ) : void | ||
bot | string | |
avatarName | string | |
startFollowDistance | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | |
endFollowDistance | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | |
리턴 | void |
public botGetBotsWithTag ( string tag ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
tag | string | |
리턴 | Universe.ScriptEngine.VirtualScript.LSL_Types.list |
public botGetWaitingTime ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger waitTime ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | ||
waitTime | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
리턴 | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 |
public botSendChatMessage ( string bot, string message, int channel, int sayType ) : void | ||
bot | string | |
message | string | |
channel | int | |
sayType | int | |
리턴 | void |
public botSendIM ( string bot, string user, string message ) : void | ||
bot | string | |
user | string | |
message | string | |
리턴 | void |
public botSetMap ( string keyOfBot, Universe.ScriptEngine.VirtualScript.LSL_Types.list positions, Universe.ScriptEngine.VirtualScript.LSL_Types.list movementType, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger flags ) : void | ||
keyOfBot | string | |
positions | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
movementType | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
flags | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
리턴 | void |
public botSetRot ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rotation ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
rotation | Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | |
리턴 | void |
public botSetShouldFly ( string keyOfBot, int ShouldFly ) : void | ||
keyOfBot | string | |
ShouldFly | int | |
리턴 | void |
public botSetSpeed ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString bot, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat SpeedModifier ) : void | ||
bot | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
SpeedModifier | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | |
리턴 | void |
public botSitObject ( string bot, string objectID, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 offset ) : void | ||
bot | string | |
objectID | string | |
offset | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
리턴 | void |
public botTouchObject ( string bot, string objectID ) : void | ||
bot | string | |
objectID | string | |
리턴 | void |