C# 클래스 UnityOSC.OSCClient

Dispatches OSC messages to the specified destination address and port.
파일 보기 프로젝트 열기: benkuper/SoftLove 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
doConnect bool

공개 메소드들

메소드 설명
Close ( ) : void

Closes the client.

Connect ( ) : void

Connects the client to a given remote address and port.

OSCClient ( IPAddress address, int port, bool connect ) : System
OSCClient ( String address, String port, bool connect ) : System
Send ( OSCPacket packet ) : void

Sends an OSC packet to the defined destination and address of the client.

SendTo ( OSCPacket packet, string host, int port ) : void

메소드 상세

Close() 공개 메소드

Closes the client.
public Close ( ) : void
리턴 void

Connect() 공개 메소드

Connects the client to a given remote address and port.
public Connect ( ) : void
리턴 void

OSCClient() 공개 메소드

public OSCClient ( IPAddress address, int port, bool connect ) : System
address System.Net.IPAddress
port int
connect bool
리턴 System

OSCClient() 공개 메소드

public OSCClient ( String address, String port, bool connect ) : System
address String
port String
connect bool
리턴 System

Send() 공개 메소드

Sends an OSC packet to the defined destination and address of the client.
public Send ( OSCPacket packet ) : void
packet OSCPacket /// A ///
리턴 void

SendTo() 공개 메소드

public SendTo ( OSCPacket packet, string host, int port ) : void
packet OSCPacket
host string
port int
리턴 void

프로퍼티 상세

doConnect 공개적으로 프로퍼티

public bool doConnect
리턴 bool