메소드 | 설명 | |
---|---|---|
EmulatorBase ( IVideoOutput video, IAudioOutput audio = null, ISaveMemory saveMemory = null ) : UnityEngine | ||
LoadRom ( byte data ) : void | ||
RunNextStep ( ) : void | ||
SetInput ( Button button, bool pressed ) : void |
public EmulatorBase ( IVideoOutput video, IAudioOutput audio = null, ISaveMemory saveMemory = null ) : UnityEngine | ||
video | IVideoOutput | |
audio | IAudioOutput | |
saveMemory | ISaveMemory | |
리턴 | UnityEngine |
public abstract SetInput ( Button button, bool pressed ) : void | ||
button | Button | |
pressed | bool | |
리턴 | void |