C# 클래스 UnityForge.GameObjectExtensions

파일 보기 프로젝트 열기: rfadeev/unity-forge-extension-methods

공개 메소드들

메소드 설명
AddChild ( GameObject gameObject, GameObject childGameObject ) : void
AddChild ( GameObject gameObject, GameObject childGameObject, bool worldPositionStays ) : void
AddChild ( GameObject gameObject, Transform childTransform ) : void
AddChild ( GameObject gameObject, Transform childTransform, bool worldPositionStays ) : void
DestroyChildren ( GameObject gameObject ) : void
SetLayerRecursively ( GameObject gameObject, int layer ) : void

Set the layer for game object and all its childs recursively.

SetTagRecursively ( GameObject gameObject, string tag ) : void

Set the tag for game object and all its childs recursively.

메소드 상세

AddChild() 공개 정적인 메소드

public static AddChild ( GameObject gameObject, GameObject childGameObject ) : void
gameObject GameObject
childGameObject GameObject
리턴 void

AddChild() 공개 정적인 메소드

public static AddChild ( GameObject gameObject, GameObject childGameObject, bool worldPositionStays ) : void
gameObject GameObject
childGameObject GameObject
worldPositionStays bool
리턴 void

AddChild() 공개 정적인 메소드

public static AddChild ( GameObject gameObject, Transform childTransform ) : void
gameObject GameObject
childTransform Transform
리턴 void

AddChild() 공개 정적인 메소드

public static AddChild ( GameObject gameObject, Transform childTransform, bool worldPositionStays ) : void
gameObject GameObject
childTransform Transform
worldPositionStays bool
리턴 void

DestroyChildren() 공개 정적인 메소드

public static DestroyChildren ( GameObject gameObject ) : void
gameObject GameObject
리턴 void

SetLayerRecursively() 공개 정적인 메소드

Set the layer for game object and all its childs recursively.
public static SetLayerRecursively ( GameObject gameObject, int layer ) : void
gameObject GameObject
layer int The layer for game objects.
리턴 void

SetTagRecursively() 공개 정적인 메소드

Set the tag for game object and all its childs recursively.
public static SetTagRecursively ( GameObject gameObject, string tag ) : void
gameObject GameObject
tag string The tag for game objects.
리턴 void