메소드 | 설명 | |
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GetCurvePreview ( int previewWidth, int previewHeight, bool useCurveRanges, |
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GetCurvePreviewFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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GetCurvePreviewRegion ( int previewWidth, int previewHeight, bool useCurveRanges, |
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GetCurvePreviewRegionFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color ) : |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color, Color topFillColor, Color bottomFillColor ) : |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color, Color topFillColor, Color bottomFillColor, |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color, |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color ) : |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color, Color topFillColor, Color bottomFillColor ) : |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color, Color topFillColor, Color bottomFillColor, |
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GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color, |
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GetPropertyPreview ( int previewWidth, int previewHeight, bool useCurveRanges, |
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GetPropertyPreviewFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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GetPropertyPreviewRegion ( int previewWidth, int previewHeight, bool useCurveRanges, |
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GetPropertyPreviewRegionFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
메소드 | 설명 | |
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ClearCache ( ) : void | ||
INTERNAL_CALL_GetCurvePreview ( int previewWidth, int previewHeight, bool useCurveRanges, |
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INTERNAL_CALL_GetCurvePreviewFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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INTERNAL_CALL_GetCurvePreviewRegion ( int previewWidth, int previewHeight, bool useCurveRanges, |
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INTERNAL_CALL_GetCurvePreviewRegionFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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INTERNAL_CALL_GetPropertyPreview ( int previewWidth, int previewHeight, bool useCurveRanges, |
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INTERNAL_CALL_GetPropertyPreviewFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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INTERNAL_CALL_GetPropertyPreviewRegion ( int previewWidth, int previewHeight, bool useCurveRanges, |
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INTERNAL_CALL_GetPropertyPreviewRegionFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
public static GetCurvePreview ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
curve | ||
color | Color | |
리턴 |
public static GetCurvePreviewFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
curve | ||
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |
public static GetCurvePreviewRegion ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
curve | ||
curve2 | ||
color | Color | |
리턴 |
public static GetCurvePreviewRegionFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
curve | ||
curve2 | ||
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
curve2 | ||
color | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
curve2 | ||
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
curve2 | ||
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
curveRanges | ||
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
curve2 | ||
color | Color | |
curveRanges | ||
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
color | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
curveRanges | ||
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, |
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previewWidth | int | |
previewHeight | int | |
curve | ||
color | Color | |
curveRanges | ||
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color ) : |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
color | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color, Color topFillColor, Color bottomFillColor ) : |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color, Color topFillColor, Color bottomFillColor, |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
curveRanges | ||
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, Color color, |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
color | Color | |
curveRanges | ||
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color ) : |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
property2 | UnityEditor.SerializedProperty | |
color | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color, Color topFillColor, Color bottomFillColor ) : |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
property2 | UnityEditor.SerializedProperty | |
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color, Color topFillColor, Color bottomFillColor, |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
property2 | UnityEditor.SerializedProperty | |
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
curveRanges | ||
리턴 |
public static GetPreview ( int previewWidth, int previewHeight, UnityEditor.SerializedProperty property, UnityEditor.SerializedProperty property2, Color color, |
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previewWidth | int | |
previewHeight | int | |
property | UnityEditor.SerializedProperty | |
property2 | UnityEditor.SerializedProperty | |
color | Color | |
curveRanges | ||
리턴 |
public static GetPropertyPreview ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
property | UnityEditor.SerializedProperty | |
color | Color | |
리턴 |
public static GetPropertyPreviewFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
property | UnityEditor.SerializedProperty | |
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |
public static GetPropertyPreviewRegion ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
property | UnityEditor.SerializedProperty | |
property2 | UnityEditor.SerializedProperty | |
color | Color | |
리턴 |
public static GetPropertyPreviewRegionFilled ( int previewWidth, int previewHeight, bool useCurveRanges, |
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previewWidth | int | |
previewHeight | int | |
useCurveRanges | bool | |
curveRanges | ||
property | UnityEditor.SerializedProperty | |
property2 | UnityEditor.SerializedProperty | |
color | Color | |
topFillColor | Color | |
bottomFillColor | Color | |
리턴 |