C# 클래스 UnityEditor.RectTool

상속: ManipulationTool
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
GetLocalRectPoint ( Rect rect, int index ) : Vector2
OnGUI ( SceneView view ) : void

비공개 메소드들

메소드 설명
DistancePointToLineSegment ( Vector2 point, Vector2 a, Vector2 b ) : float
DistanceToRectangle ( Vector2 screenPoints, Vector2 mousePos ) : float
GetRectPointInWorld ( Rect rect, Vector3 pivot, Quaternion rotation, int xHandle, int yHandle ) : Vector3
MoveHandlesGUI ( Rect rect, Vector3 pivot, Quaternion rotation ) : Vector3
PivotHandleGUI ( Rect rect, Vector3 pivot, Quaternion rotation ) : Vector3

메소드 상세

GetLocalRectPoint() 공개 정적인 메소드

public static GetLocalRectPoint ( Rect rect, int index ) : Vector2
rect UnityEngine.Rect
index int
리턴 Vector2

OnGUI() 공개 정적인 메소드

public static OnGUI ( SceneView view ) : void
view SceneView
리턴 void