C# 클래스 UnityEditor.MonoAssemblyStripping

파일 보기 프로젝트 열기: randomize/VimConfig 1 사용 예제들

공개 메소드들

메소드 설명
GenerateBlackList ( string librariesFolder, RuntimeClassRegistry usedClasses, string allAssemblies ) : string
MonoCilStrip ( BuildTarget buildTarget, string managedLibrariesDirectory, string fileNames ) : void
MonoLink ( BuildTarget buildTarget, string managedLibrariesDirectory, string input, string allAssemblies, RuntimeClassRegistry usedClasses ) : void

비공개 메소드들

메소드 설명
CopyAllDlls ( string fromDir, string toDir ) : void
CopyFiles ( IEnumerable files, string fromDir, string toDir ) : void
DeleteAllDllsFrom ( string managedLibrariesDirectory ) : void
DoesTypeEnheritFrom ( TypeReference type, string typeName ) : bool
GenerateBlackListTypeXML ( TextWriter w, IList types, List baseTypes ) : void
ReplaceFile ( string src, string dst ) : void
StripperExe ( ) : string

메소드 상세

GenerateBlackList() 공개 정적인 메소드

public static GenerateBlackList ( string librariesFolder, RuntimeClassRegistry usedClasses, string allAssemblies ) : string
librariesFolder string
usedClasses RuntimeClassRegistry
allAssemblies string
리턴 string

MonoCilStrip() 공개 정적인 메소드

public static MonoCilStrip ( BuildTarget buildTarget, string managedLibrariesDirectory, string fileNames ) : void
buildTarget BuildTarget
managedLibrariesDirectory string
fileNames string
리턴 void

MonoLink() 공개 정적인 메소드

public static MonoLink ( BuildTarget buildTarget, string managedLibrariesDirectory, string input, string allAssemblies, RuntimeClassRegistry usedClasses ) : void
buildTarget BuildTarget
managedLibrariesDirectory string
input string
allAssemblies string
usedClasses RuntimeClassRegistry
리턴 void