프로퍼티 | 타입 | 설명 | |
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CalculateBestFittingPreviewGameObject | string | ||
GetPreviewAnimationClipForTake | |||
INTERNAL_get_humanDescription | void | ||
INTERNAL_set_humanDescription | void | ||
UpdateSkeletonPose | void | ||
UpdateTransformMask | void |
메소드 | 설명 | |
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CreateDefaultMaskForClip ( |
Creates a mask that matches the model hierarchy, and applies it to the provided ModelImporterClipAnimation.
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메소드 | 설명 | |
---|---|---|
CalculateBestFittingPreviewGameObject ( ) : string | ||
GetPreviewAnimationClipForTake ( string takeName ) : |
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INTERNAL_get_humanDescription ( |
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INTERNAL_set_humanDescription ( |
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UpdateSkeletonPose ( |
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UpdateTransformMask ( |
public CreateDefaultMaskForClip ( |
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clip | Clip to which the mask will be applied. | |
리턴 | void |