프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_AmbientEquatorColor | UnityEditor.SerializedProperty | ||
m_AmbientGroundColor | UnityEditor.SerializedProperty | ||
m_AmbientIntensity | UnityEditor.SerializedProperty | ||
m_AmbientMode | UnityEditor.SerializedProperty | ||
m_AmbientSkyColor | UnityEditor.SerializedProperty | ||
m_CustomReflection | UnityEditor.SerializedProperty | ||
m_DefaultReflectionMode | UnityEditor.SerializedProperty | ||
m_DefaultReflectionResolution | UnityEditor.SerializedProperty | ||
m_EnvironmentLightingMode | UnityEditor.SerializedProperty | ||
m_ReflectionBounces | UnityEditor.SerializedProperty | ||
m_ReflectionCompression | UnityEditor.SerializedProperty | ||
m_ReflectionIntensity | UnityEditor.SerializedProperty | ||
m_SkyboxMaterial | UnityEditor.SerializedProperty | ||
m_Sun | UnityEditor.SerializedProperty | ||
m_lightmapSettings |
메소드 | 설명 | |
---|---|---|
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnInspectorGUI ( ) : void |
메소드 | 설명 | |
---|---|---|
ShowAmbientField ( ) : bool |
protected SerializedProperty,UnityEditor m_AmbientEquatorColor | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_AmbientGroundColor | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_AmbientIntensity | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_AmbientMode | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_AmbientSkyColor | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_CustomReflection | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_DefaultReflectionMode | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_DefaultReflectionResolution | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_EnvironmentLightingMode | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_ReflectionBounces | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_ReflectionCompression | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_ReflectionIntensity | ||
리턴 | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_SkyboxMaterial | ||
리턴 | UnityEditor.SerializedProperty |