C# 클래스 UnityEditor.HeapshotWindow

상속: EditorWindow
파일 보기 프로젝트 열기: randomize/VimConfig 1 사용 예제들

Private Properties

프로퍼티 타입 설명
DoActiveProfilerButton void
DoHeapshotObjects void
DoTitles void
EventHeapShotReceived void
GetItemCount int
Init void
OnDisable void
OnEnable void
OnFocus void
OnGUI void
OnReceivedHeapshot void
OnSelectObject void
OpenHeapshot void
RefreshHeapshotUIObjects void
SearchForHeapShots void
SelectProfilerClick void

공개 메소드들

메소드 설명
HeapshotWindow ( ) : System

비공개 메소드들

메소드 설명
DoActiveProfilerButton ( Rect position ) : void
DoHeapshotObjects ( List objects, SplitterState splitter, int indent, OnSelect onSelect ) : void
DoTitles ( SplitterState splitter ) : void
EventHeapShotReceived ( string name ) : void
GetItemCount ( List objects ) : int
Init ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnFocus ( ) : void
OnGUI ( ) : void
OnReceivedHeapshot ( string name ) : void
OnSelectObject ( HeapshotUIObject o ) : void
OpenHeapshot ( string fileName ) : void
RefreshHeapshotUIObjects ( ) : void
SearchForHeapShots ( ) : void
SelectProfilerClick ( object userData, string options, int selected ) : void

메소드 상세

HeapshotWindow() 공개 메소드

public HeapshotWindow ( ) : System
리턴 System