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AreStaticEditorFlagsSet ( GameObject go, StaticEditorFlags flags ) : bool |
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ContainsStatic ( GameObject objects ) : bool |
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DeoptimizeTransformHierarchy ( GameObject go ) : void |
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DisplayUpdateChildrenDialogIfNeeded ( IEnumerable gameObjects, string title, string message ) : ShouldIncludeChildren |
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GetNavMeshArea ( GameObject go ) : int |
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GetNavMeshAreaFromName ( string name ) : int |
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GetNavMeshAreaNames ( ) : string[] |
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GetNavMeshLayer ( GameObject go ) : int |
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GetNavMeshLayerFromName ( string name ) : int |
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GetNavMeshLayerNames ( ) : string[] |
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GetStaticEditorFlags ( GameObject go ) : StaticEditorFlags |
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GetUniqueNameForSibling ( Transform parent, string name ) : string |
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HasChildren ( IEnumerable gameObjects ) : bool |
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