C# 클래스 UnityEditor.DrawGizmo

The DrawGizmo attribute allows you to supply a gizmo renderer for any Component.

상속: System.Attribute
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
drawOptions GizmoType
drawnType System.Type

공개 메소드들

메소드 설명
DrawGizmo ( GizmoType gizmo ) : System

Defines when the gizmo should be invoked for drawing.

DrawGizmo ( GizmoType gizmo, Type drawnGizmoType ) : System

Same as above. drawnGizmoType determines of what type the object we are drawing the gizmo of has to be.

메소드 상세

DrawGizmo() 공개 메소드

Defines when the gizmo should be invoked for drawing.

public DrawGizmo ( GizmoType gizmo ) : System
gizmo GizmoType Flags to denote when the gizmo should be drawn.
리턴 System

DrawGizmo() 공개 메소드

Same as above. drawnGizmoType determines of what type the object we are drawing the gizmo of has to be.

public DrawGizmo ( GizmoType gizmo, Type drawnGizmoType ) : System
gizmo GizmoType Flags to denote when the gizmo should be drawn.
drawnGizmoType System.Type Type of object for which the gizmo should be drawn.
리턴 System

프로퍼티 상세

drawOptions 공개적으로 프로퍼티

public GizmoType drawOptions
리턴 GizmoType

drawnType 공개적으로 프로퍼티

public Type,System drawnType
리턴 System.Type