프로퍼티 | 타입 | 설명 | |
---|---|---|---|
fps | int | ||
timeControl | TimeControl |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_ViewTool | ViewTool |
메소드 | 설명 | |
---|---|---|
AvatarPreview ( UnityEngine previewObjectInScene, |
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AvatarTimeControlGUI ( |
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DoAvatarPreview ( |
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DoAvatarPreviewDrag ( EventType type ) : void | ||
DoAvatarPreviewFrame ( |
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DoAvatarPreviewOrbit ( |
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DoAvatarPreviewPan ( |
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DoAvatarPreviewZoom ( |
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DoPreviewSettings ( ) : void | ||
DoRenderPreview ( |
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DoSelectionChange ( ) : void | ||
FindBestFittingRenderableGameObjectFromModelAsset ( Object asset, ModelImporterAnimationType animationType ) : |
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GetAnimationType ( |
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GetAnimationType ( |
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IsValidPreviewGameObject ( |
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OnDestroy ( ) : void | ||
ResetPreviewInstance ( ) : void |
메소드 | 설명 | |
---|---|---|
GetCurrentMouseWorldPosition ( |
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HandleMouseDown ( |
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HandleMouseDrag ( |
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HandleMouseUp ( |
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HandleViewTool ( |
메소드 | 설명 | |
---|---|---|
CalculatePreviewGameObject ( UnityEngine selectedAnimator, |
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GetFirstAnimationClipFromMotion ( |
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GetGenericAnimationFallback ( ) : |
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GetHumanoidFallback ( ) : |
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Init ( ) : void | ||
InitInstance ( UnityEngine scenePreviewObject, |
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PositionPreviewObjects ( |
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PreviewSlider ( float val, float snapThreshold ) : float | ||
RenderPreviewShadowmap ( |
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Repeat ( int t, int length ) : int | ||
SetPreview ( |
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SetPreviewAvatarOption ( object obj ) : void | ||
SetPreviewCharacterEnabled ( bool enabled, bool showReference ) : void | ||
SetupBounds ( |
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SetupPreviewLightingAndFx ( ) : bool | ||
TeardownPreviewLightingAndFx ( bool oldFog ) : void |
public AvatarPreview ( UnityEngine previewObjectInScene, |
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previewObjectInScene | UnityEngine | |
objectOnSameAsset | ||
리턴 | System |
public AvatarTimeControlGUI ( |
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rect | ||
리턴 | void |
public DoAvatarPreview ( |
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rect | ||
background | ||
리턴 | void |
public DoAvatarPreviewDrag ( EventType type ) : void | ||
type | EventType | |
리턴 | void |
public DoAvatarPreviewFrame ( |
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evt | ||
type | EventType | |
previewRect | ||
리턴 | void |
public DoAvatarPreviewOrbit ( |
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evt | ||
previewRect | ||
리턴 | void |
public DoAvatarPreviewPan ( |
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evt | ||
리턴 | void |
public DoAvatarPreviewZoom ( |
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evt | ||
delta | float | |
리턴 | void |
public DoRenderPreview ( |
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previewRect | ||
background | ||
리턴 | void |
public static FindBestFittingRenderableGameObjectFromModelAsset ( Object asset, ModelImporterAnimationType animationType ) : |
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asset | Object | |
animationType | ModelImporterAnimationType | |
리턴 |
public static GetAnimationType ( |
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go | ||
리턴 | ModelImporterAnimationType |
public static GetAnimationType ( |
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motion | ||
리턴 | ModelImporterAnimationType |
protected GetCurrentMouseWorldPosition ( |
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evt | ||
previewRect | ||
리턴 | Vector3 |
protected HandleMouseDown ( |
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evt | ||
id | int | |
previewRect | ||
리턴 | void |
protected HandleMouseDrag ( |
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evt | ||
id | int | |
previewRect | ||
리턴 | void |
protected HandleMouseUp ( |
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evt | ||
id | int | |
리턴 | void |
protected HandleViewTool ( |
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evt | ||
eventType | EventType | |
id | int | |
previewRect | ||
리턴 | void |
public static IsValidPreviewGameObject ( |
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target | ||
requiredClipType | ModelImporterAnimationType | |
리턴 | bool |